Marvel’s Spiderman PC Game Full Download Collect and assemble all Spider-Man and Spider-Woman for the ultimate threat in an endless action racing game with history. Experience a story that appears out of the Marvel comics, recruiting an army of heroes in the Spider Universe. Spider-man has avoided this to date with surprisingly strong showings in the last two releases. The latest Spider-man game, Ultimate Spider-man however is following a different formula then its predecessors, shifting the focus from the movies to comic books.
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Ultimate Spider-Man | |
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Developer(s) | Treyarch[a] Vicarious Visions(GBA, NDS) |
Publisher(s) | Activision |
Director(s) | Brian Michael Bendis Christopher A. Busse |
Producer(s) | Jonathan Zamkoff |
Designer(s) | Brian Reed |
Programmer(s) | Charles Tolman Joseph I. Valenzuela |
Writer(s) | Brian Michael Bendis |
Composer(s) | Kevin Manthei |
Engine | Treyarch NGL |
Platform(s) | |
Release | Game Boy Advance, GameCube, Microsoft Windows, PlayStation 2 & Xbox Nintendo DS
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Genre(s) | Action-adventure |
Mode(s) | Single-player |
Ultimate Spider-Man is a 2005 action-adventure video game based on the comic bookof the same name by Brian Michael Bendis and Mark Bagley. The game was released on most sixth generation consoles, including Game Boy Advance, GameCube, Microsoft Windows, PlayStation 2, Xbox and Nintendo DS.
- 2Gameplay
Plot[edit]
The game begins with a recap of Spider-Man (Peter Parker) explaining how he came to become a superhero and how his and Eddie Brock's fathers worked together to find a cure for cancer. After signing a contract with Trask Industries, they lost ownership of 'the suit,' which was the only one made and remained incomplete. This 'Venom' suit would be capable of healing the wearer. The dangerous and incomplete Venom suit is kept by Trask Industries after Eddie Sr. and Richard Parker die in a plane crash.
Years after, Eddie Jr. and Peter reunite and discover the Venom suit is their inheritance. After learning how his dad had been cheated by Trask Industries, Spider-Man breaks into the vault containing the Venom suit and is covered by a portion of it, creating his black suit. It enhances his superhuman abilities to new levels but also tries consuming him and leaves him drained by the experience. Eddie soon finds out and learns Peter's secret identity, taking the rest of the Venom suit for himself, imbuing himself with an incomplete, monstrous, and feral Venom symbiote, lacking the white spider symbol on his chest. They fight each other on Midtown High School's football field until Venom is electrocuted by a downed power line. Adrian Toomes secretly witnesses this confrontation and contacts someone about the Venom suit. Three months later, Peter has resumed his normal life. He wins a friendly race against the Human Torch throughout Queens and easily defeats Shocker. Meanwhile, Eddie, who survived their last confrontation, has been forced to feed on the life energy of civilians to prevent the suit from consuming him. He proves his strength by winning a violent fight with Wolverine.
While at Midtown High's library, Mary Jane Watson learns of a large rhinoceros monster rampaging through Queens and implores Peter to investigate. Spider-Man discovers it is R.H.I.N.O., a giant, rhinoceros-themed mecha suit. He defeats R.H.I.N.O. and leaves timid scientist Alexander O'Hirn for the police to find. That night, Silver Sable and her Wild Pack, having been contracted by Bolivar Trask to retrieve his 'property,' attack Venom, who easily escapes and decimates Sable's forces. Teac usb floppy drive driver for windows 98.
During a field trip to the Metropolitan Museum of Art, Peter senses Venom on the roof and confronts him. The fight proves a challenge for Spider-Man since getting too close to Venom for too long induces massive headaches, but he still manages to win. Venom is captured by Silver Sable, who Spidey assumes works for S.H.I.E.L.D. Kept imprisoned in an energy cage, Trask and Toomes convince Eddie to test the suit for them, as they knew Eddie and Peter's parents. His first test is to battle Electro, who he chases to Times Square. Spider-Man intervenes and gets knocked out by one of Electro's attacks, but before Electro can kill him, Venom shows an unusual amount of control and brings Electro down, influenced by Eddie's former friendship. Venom flees when S.H.I.E.L.D. arrives. Nick Fury wakes up Spider-Man as his agents arrest Electro. Venom returns to Trask, revealing he had more control of the suit around Spider-Man, accidentally revealing Spidey's secret identity. This leads Trask to realize Richard Parker's DNA was used as the basis for the Venom suit, which was why Peter managed to use it effectively, though only for a short time due to Peter lacking full compatibility. Silver Sable takes Eddie to hunt Peter down, but he transforms and escapes.
Meanwhile, a mercenary who calls himself the Beetle attacks New York by freeing the Green Goblin from his prison and stealing a vial containing a sample of the Sandman. After a brief fight on a construction site, the Beetle manages to escape from Spider-Man. When asking the nearby people if they have seen the Beetle pass by, they point to the Latverian Embassy. When Spider-Man tries to infiltrate the Embassy, Green Goblin emerges, forcing Spider-Man to pursue him to the U.N. building. After being defeated, Green Goblin is taken into S.H.I.E.L.D. custody by Sharon Carter. The Beetle is later dispatched to collect a sample of the Venom suit, but Venom defeats him.
Silver Sable attacks Peter and tries to bring him to Trask. They fight above the Queensboro Bridge before Venom appears and knocks Sable out. Peter fights Venom again, but both end up unconscious. Eddie awakens inside Trask Industries hearing Peter screaming as Toomes injects him with their own makeshift sample of the Venom suit, transforming him into Carnage. After fighting him throughout the building, Venom then absorbs Carnage and spits Peter out. The combination of the Carnage suit and the leftover Venom samples in Peter's blood grants Eddie complete control over the symbiote, with the white spider insignia appearing on Venom's body. A furious Eddie vows to kill Trask both for using him as a weapon and for Trask's role in his and Peter's fathers' deaths. Peter battles and subdues Venom before he can kill Trask, who finally gives up files on the boys' fathers.
As S.H.I.E.L.D. arrives, Peter reads the files and discovers that the reason for their parents' plane crash was due to Eddie Sr. trying on the Venom suit on board, losing control due to his incompatibility just like Eddie did and killing the pilot. There were only three survivors, and one of the witnesses was Peter's mother, who died in the ambulance. When Peter tells Fury that Eddie must see these files, Fury tells him that Eddie escaped. Days later, Eddie confronts Trask in a minimum security prison and brutally slays him.
Meanwhile, Peter and Mary Jane look over the city atop a rooftop. When Peter vocalizes his worries about Eddie, Mary Jane replies by telling him not to worry about him, and that while Eddie was not there, she is. Peter responds by saying he's not sure if he's scared of Eddie, or for him. Elsewhere, a partially transformed Eddie leaps from a skyscraper, turning into Venom just before he hits the ground.
Gameplay[edit]
In Ultimate Spider-Man, the player can experience a free-roaming city environment that covers Manhattan and Queens. The player starts in story-mode where the game automatically switches between Spider-Man and Venom. Spider-Man travels by web swinging, but the player must shoot the web at an actual building to swing, much like in the previous game, Spider-Man 2. Spider-Man uses acrobatic attacks. Venom travels by using his symbiote to pull himself and by performing massive jumps. Venom attacks using his claws and tendrils. Venom can also throw cars at targets and perform much more brutal attacks, including eating people in order to gain health.
As the game progresses, Spider-Man and Venom will have certain 'City Goals' to accomplish in order to continue the storyline. There are additional activities throughout the game such as finding secret tokens, landmark tokens, comic book covers, and competing in races.
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Spider-Man plays similarly to his Spider-Man 2 incarnation, using his trademark web shooters as his main method of transportation and combat, while Venom has to resort to jumping for long distances. Spider-Man's attacks are also generally weaker than Venom's. Venom can also leech life from enemies and civilians. The player has to do this constantly, as Venom's health is continuously depleting, even when he is not being attacked (the suit is feeding on Eddie, so he uses other people to feed it instead). Also, if Venom tries to eat a boss, then the boss would damage him from the inside.
Game Boy Advance version[edit]
The Game Boy Advance version of Ultimate Spider-Man is a side-scroller, divided into seven 'issues,' each containing three chapters. The game allows players to control Spider-Man and Venom. This version features only three boss characters aside from the two leads: Shocker, Silver Sable, and Carnage.
Unlike the console, PC, or Nintendo DS games, this version features a limited supply of Spider-Man's web fluid, it can be refilled only by picking up special markers scattered throughout levels or dropped by enemies. Additionally, players may choose to collect hidden power-ups to gain more web fluid capacity or gain new moves and abilities for both Spider-Man and Venom.
Nintendo DS version[edit]
The Nintendo DS version of Ultimate Spider-Man is a side-scroller with a 3D environment. The game allows players to control Spider-Man and Venom. The gameplay differs greatly between both characters:
- With Spider-Man levels, most of the game happens on the top screen and the touch screen is only used for selecting special attacks and operating certain objects (moving heavy objects, opening broken elevator doors, etc.).
- With Venom levels, the game switches to the touch screen, enabling players to use Venom's tentacles to throw objects or enemies, and even attack by tapping the screen. Venom on the top screen can be changed in the Options menu.
The game features a slightly modified storyline. For example, players will face Shocker in a battle that is much more difficult than its console incarnation. The game also features a multi-player mode, where players can unlock different characters and arenas for a head-to-head fight.
Ultimate Spider-man Episodes
Limited edition[edit]
There is a limited edition exclusive to the PlayStation 2, which contains four character biographies (Ultimate Spider-Man, Ultimate Venom, Ultimate Carnage, and Ultimate Beetle), an interview with Stan Lee, a G4 special entitled 'Making of Ultimate Spider-Man', developer tips and tricks, and a special edition (also called 'Activision Edition') Ultimate Spider-Man comic book containing scenes from issues #33-39. One of the concept arts in the special edition shows what happened when Beetle ducked into the Latverian Embassy as it shows him presenting the Sandman vial to Doctor Doom in some plot to develop Latverian super-soldiers.
The limited edition version comes in a different case sporting plain purple and red holographic sides (with a Venom symbol and Spider-Man symbol on each, respectively). The case also comes with a cardboard sleeve with a picture of Venom on it. The DVD surface itself has a new picture on it: purple instead of red, once again with Venom. The instruction manual matches this trend with the cover being a fight scene between the two. The limited edition features are accessed from a new menu titled 'Limited Edition' via the unlockables screen.
Reception[edit]
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Ultimate Spider-Man received 'generally positive' and 'mixed or average' reviews according to review aggregatorMetacritic.[1][2][3][4][5][6]
CiN Weekly gave it a score of 88 out of 100 and stated that 'The true letdown.. is that the master villains can still be supremely frustrating to defeat, requiring several replays and exhaustive bouts of highly patterned attacks.'[31]The New York Times gave it a positive-to-average review and said that the game was 'very entertaining, and the addition of Nemesis creates some interesting new situations, but over all there isn't a lot of variety; you fight, you race, you ramble around the city, and then you do it all again.'[33]The Sydney Morning Herald gave it three-and-a-half stars out of five and stated that 'Combat against dim-witted goons can become repetitive but missions offer diversity.'[32]
Notes[edit]
References[edit]
- ^ ab'Ultimate Spider-Man for DS Reviews'. Metacritic. Retrieved 2013-05-11.
- ^ ab'Ultimate Spider-Man for Game Boy Advance Reviews'. Metacritic. Retrieved 2013-05-11.
- ^ ab'Ultimate Spider-Man for GameCube Reviews'. Metacritic. Retrieved 2013-05-11.
- ^ ab'Ultimate Spider-Man for PC Reviews'. Metacritic. Retrieved 2013-05-11.
- ^ ab'Ultimate Spider-Man for PlayStation 2 Reviews'. Metacritic. Retrieved 2013-05-11.
- ^ ab'Ultimate Spider-Man for Xbox Reviews'. Metacritic. Retrieved 2013-05-11.
- ^'Ultimate Spider-Man'. Edge: 108. December 2005.
- ^Coxall, Martin (October 19, 2005). 'Ultimate Spider-Man Review (PS2)'. Eurogamer. Retrieved 2014-01-21.
- ^Zoss, Jeremy (November 2005). 'Ultimate Spider-Man'. Game Informer (151): 142. Archived from the original on 2008-08-02. Retrieved 2014-01-21.
- ^Bones (October 5, 2005). 'Ultimate Spider-Man'. GamePro. Archived from the original on 2011-06-07. Retrieved 2009-01-17.
- ^Dodson, Joe (October 10, 2005). 'Ultimate Spider-Man Review'. Game Revolution. Retrieved 2014-01-21.
- ^Navarro, Alex (September 26, 2005). 'Ultimate Spider-Man Review'. GameSpot. Retrieved 2014-01-21.
- ^Navarro, Alex (September 30, 2005). 'Ultimate Spider-Man Review (PC)'. GameSpot. Retrieved 2014-01-21.
- ^Vasconcellos, Eduardo (September 23, 2005). 'GameSpy: Ultimate Spider-Man'. GameSpy. Retrieved 2014-01-21.
- ^Rausch, Allen 'Delsyn' (October 11, 2005). 'GameSpy: Ultimate Spider-Man (PC)'. GameSpy. Retrieved 2014-01-21.
- ^'Ultimate Spider-Man, Review'. GameTrailers. September 30, 2005. Retrieved 2014-01-21.
- ^Knutson, Michael (October 11, 2005). 'Ultimate Spider-man - PS2 - Review'. GameZone. Archived from the original on 2008-02-04. Retrieved 2014-01-21.
- ^Lafferty, Michael (September 19, 2005). 'Ultimate Spider-man - NDS - Review'. GameZone. Archived from the original on 2008-11-05. Retrieved 2014-01-21.
- ^Aceinet (October 10, 2005). 'Ultimate Spider-man - GC - Review'. GameZone. Archived from the original on 2008-10-30. Retrieved 2014-01-21.
- ^Grabowski, Dakota (October 12, 2005). 'Ultimate Spider-man - PC - Review'. GameZone. Archived from the original on 2008-10-05. Retrieved 2014-01-21.
- ^Wrentmore, John (October 11, 2005). 'Ultimate Spider-man - XB - Review'. GameZone. Archived from the original on 2009-05-24. Retrieved 2014-01-21.
- ^Goldstein, Hilary (September 30, 2005). 'Ultimate Spider-Man'. IGN. Retrieved 2014-01-21.
- ^Goldstein, Hilary (September 27, 2005). 'Ultimate Spider-Man: Limited Edition (PS2)'. IGN. Retrieved 2014-01-21.
- ^Harris, Craig (September 20, 2005). 'Ultimate Spider-Man (NDS)'. IGN. Retrieved 2014-01-21.
- ^'Ultimate Spider-Man (GC)'. Nintendo Power. 199: 108. December 2005.
- ^'Ultimate Spider-Man (DS)'. Nintendo Power. 199: 121. December 2005.
- ^'Ultimate Spider-Man (GBA)'. Nintendo Power. 199: 111. December 2005.
- ^'Ultimate Spider-Man'. Official U.S. PlayStation Magazine: 109. December 2005.
- ^'Ultimate Spider-Man'. Official Xbox Magazine: 100. December 2005.
- ^'Ultimate Spider-Man'. PC Gamer: 78. December 25, 2005.
- ^ abHruschak, PJ (November 2, 2005). 'A Marvel double kapow'. CiN Weekly. Archived from the original on 2006-03-08. Retrieved 2014-01-21.Italic or bold markup not allowed in:
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(help) - ^ abHill, Jason (October 13, 2005). 'Superhero caper'. The Sydney Morning Herald. Retrieved 2014-01-21.
- ^Herold, Charles (October 15, 2005). 'Battling Trouble on Both Sides of the Law'. The New York Times. Retrieved 2014-01-21.
External links[edit]
Wikiquote has quotations related to: Ultimate Spider-Man |
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- Ultimate Spider-Man at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Ultimate_Spider-Man_(video_game)&oldid=920452341'
After producing two successful movie-based games featuring the arachnologically augmented teen hero, the inventive Activision developer Treyarch spins a more comics-influenced yarn with Ultimate Spider-Man. While the 3D third-person action again takes place in large, freely-roamed urban environments, as in Spider-Man 2, this game has players taking control of two Marvel super-beings -- Spidey himself, and his costume-cum-criminal rival, Venom.
As Spider-Man, players can patrol the rooftops of large Queens, NY, neighborhoods, using spider sense to find people in need and super agility to get to them in time. In control of Venom, players will be drawn by the symbiotic alien's twisted emotions to lay waste to everything in its path. Each character has his own style of fighting, and his own reason for doing so; by playing as each in turn, players gradually come to see both sides of the story.
As they explore the city streets, Spidey and Venom will each face their share of other heroes and villains from the expansive Marvel pantheon. Unlike recent Spider-Man games from Activision, Ultimate Spider-Man features stylized, cel-shaded graphics designed to emulate the look and feel of artwork in contemporary Spider-Man comic books.
In 2004, Activision got some unwanted headlines with the release of Spider-Man 2. While console owners got a fun, free-swinging game that let them web-sling anywhere in a virtual NYC, PC owners got a similar-looking box, but an unquestionably watered-down title best suited for kids. With Ultimate Spider-Man, PC gamers can take solace in the fact that it's a proper port of its console cousins, but some of what made Spider-Man 2 so much fun has been removed, producing a result that's enjoyable but far from 'ultimate.'
For anyone unfamiliar with Marvel's 'Ultimate' series of comic-books, they're basically a 're-imagining' of Marvel's pre-eminent superhero franchises. All the elements of the classic franchise are intact, but updated and re-envisioned for the 21st century. Thus 'Ultimate Spider-Man' has Peter Parker as a 15-year-old high school kid juggling algebra tests, the Internet, and awkward first dates, while fighting super-powered criminals and living with the guilt that his best friend Eddie Brock has become the hideous Venom because of an experiment performed by his deceased father. The title has won near universal praise for its writer, Brian Michael Bendis, and its artist, Mark Bagley.
Fortunately for the video-game version of Ultimate Spider-Man, Treyarch and Activision enlisted the assistance of both men in creating the look, storyline, and voice-over dialogue for the game, and the results really show. In terms of art design and animated beauty, Ultimate Spider-Man is simply amazing. The game offers a cartoonized version of New York City and Queens to swing around that, while not super-detailed, does an incredible job of making it feel like the player has stepped into a comic-book panel. Spider-Man's New York has significant differences from the real thing, but being a native New Yorker myself (as well as a comic-book fan), there were several occasions where I stopped what I was doing just to swing around the landscape like a goggle-eyed tourist, from the campus of Empire State University to the top of the Fantastic Four's Baxter Building.
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USM's cutscenes are animated like a comic-book page come to life, with beautifully drawn characters leaping in and out of black-outlined panels and real sound effects punctuated by a visual 'BANG!' or 'WHAM!' Spider-Man's trademark quips are also intact, with particular favorites including 'Most people would look fat in that suit, but you make it work!' during a battle with the Rhino, and 'Wow! You got the whole super-villain deluxe upgrade package!' in the middle of a fight with the Beetle. None of those lines of dialogue would be worth much without a crew of actors who could sell it, and the cast assembled for Ultimate Spider-Man does its job quite well. Special kudos go to Sean Marquette, the voice of Spider-Man, who manages to make Peter Parker sound like a 15-year old without being annoying or insufferable.
The game's animations are extraordinary as well. Unlike the Tobey Maguire Spider-Man, Peter Parker in USM is just a 15-year-old kid, pretty new to his powers and all this superhero jazz, and the animations really show that. As Spider-Man swings past buildings, his legs kick as though he's trying to balance himself, occasionally he'll flail about just after he lets go of one web but before he shoots out another. His fighting animations are similar -- they're the wild roundhouses and kicks of a kid gifted with supernatural speed and strength, but not much training or finesse.
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Unfortunately, the actual gameplay often feels like a digitized version of that awkward, uncertain kid -- a haphazard and crude experience occasionally highlighted by flashes of supernatural brilliance. The game's controls, for example, are quite good. Swinging Spider-Man around town and fighting bad guys is a lot of fun. Once you get the hang of it, it's a great experience to catapult over rooftops, leap down into steel canyons, and swing web-over-web across the bridge from Manhattan to Queens. But anyone who experienced the sublime web-swinging Treyarch put in place in Spider-Man 2 will be disappointed with the way it's been simplified in Ultimate Spider-Man. Spidey's webs are no longer 'real' objects in the digital world, nor does he have the variety of charged jumps and moves that he used to have. That means Spidey no longer gets those crazy boosts swinging around corners or the wild, physics-defying changes of direction that made web-slinging such a joy.
The fighting system in Ultimate Spider-Man is good, but greatly simplified over the intricate combo system of the previous game; the result never amounts to more than a lot of button-mashing. It also doesn't help that the PC version's keyboard-and-mouse control, while playable, can still be a bit wonky due to partially attaching the camera control to the mouse's movement, which adds the difficulty of wrestling with the camera to the usual challenge of actually playing the game. It's not a fatal flaw, and easily remedied by using a PC gamepad, but it is an annoyance specific to the PC version of the game.
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The challenges offered to the player have a similar schizophrenic feel. The game is billed as an open 'sandbox style' experience, with the whole of the city open for exploration. In practice, however, the game isn't as open as it first appears. The player will be presented with a list of 'city goals' that have to be completed before they can proceed with the next story-based mission. Players can explore the city to find collectable tokens to unlock new costumes, character models, or famous Ultimate Spider-Man comic covers; they can take part in timed races, go on 'combat tours,' beating up legions of disposable grunts, or take part in random 'city events' which usually consist of beating up some thugs, rescuing someone hanging off a ledge, jumping on a can and hitting it until it stops driving, or some combination of the three. Unfortunately, most of these goals become rather boring after the first few times because of a lack of variety.
It's only when enough of these tasks are completed that the 'story missions' open up, and the difference couldn't be starker. Every single one of the story-based missions sports a series of interesting challenges (usually chasing a big bad guy and rescuing people from the collateral damage), great dialogue, and cutscenes, and (usually) an exciting and challenging boss battle that involves figuring out some pattern or trick to defeat. Fairly standard boss battle stuff, of course, but presented with such verve and style that it makes such moments a joy to play. In a complete 180-degree flip from Spider-Man 2, it's the 'free-roaming' aspect of the game that's the weak point this time, and the boss battles that are the highlight.
Finally, there's the game's other major twist: the ability to play as Venom. During the game, the player will control Venom at certain points as he tries to free himself from the clutches of Silver Sable, Nick Fury, and S.H.I.E.L.D. Put simply, Venom is an awesome character in limited doses, but can easily overstay his welcome in both the comic book and in Ultimate Spider-Man.
Basically, the video-game Venom is a lug with simplified controls, two basic attacks, the ability to jump really far, and he has to eat people to keep himself alive. The levels in which you control him are simple run-and-gun affairs, usually a chase followed by a fun fight with another super-powered individual. Unfortunately, what might have been a nice change of pace seems to have been blown way out of proportion in the game's design. There's simply too much Venom in the game, and some of his levels (especially the ones in which he's fighting hordes of S.H.I.E.L.D. mercenaries) just drag. There's not enough variety in what Venom does, and there's not enough challenge to mastering him to make him more than moderately interesting.
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In the end, Ultimate Spider-Man is a fairly enjoyable, though short, romp through a beautifully realized comic-book universe. Fans of the comic-book series certainly won't want to miss it as the game's brilliant art design and voiceover work come as close as any game ever has to putting the player inside a comic-book world. The rest of us, though, who aren't diehard Spider-Man fans, will find an amusing, though simplified and hardly superlative action game.
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How to run this game on modern Windows PC?
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This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems. Please choose Download - Easy Setup (855 MB).
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